Here’s a selection of early development concepts I did for
Alien Rage, back in the days when I was working as a concept artist for City
Interactive.
I worked on the game for several months in late 2011, and
because it was in an early development stage, I produced a lot of sketches
varying from environments to props…eventually, most of them didn’t made it in
the final game. I’m not sharing the entire work I did for the project, since
most of them are rough sketches, but I hope you like this selection.
Prometheus Refinery
Since
"Prometheus" is a re-post, I took some time to slightly change it a bit, correcting
some of the mistakes I did in the original painting. You
can check out the original painting here.
Arata foarte bine!
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